AutoSteamGifts is a self-hosted platform that automates the entire Steam Gift sales flow: from a Digiseller/Plati payment webhook to selecting a sender account in the correct region, adding the buyer as a friend, purchasing the game, and delivering the gift.
📌 About the project
The goal was to turn a manual Steam Gift fulfillment routine into a controlled and observable workflow. A seller connects a pool of sender accounts, creates products, and configures the shop. The system then processes new payments, moves every order through an explicit state machine, and shows the buyer live delivery progress.
The project was originally built for sale — a turnkey self-hosted solution for launching your own Steam Gift shop. It will be available for purchase soon.
The product combines three connected parts:
- a public storefront with a game catalog and product pages;
- a protected administration panel for shop and operations management;
- a delivery backend with queues, Steam and Digiseller integrations, logs, and notifications.
✨ What was implemented
Automated delivery
- Digiseller/Plati webhook handling with invoice deduplication.
- Buyer profile resolution from a profile link, vanity URL, or SteamID.
- Sender selection by region, status, balance, cooldown, and availability.
- A complete “friend request → acceptance wait → purchase → gift delivery” workflow.
- Exponential-backoff retries and a dedicated manual reconciliation flow for ambiguous payments.
- A public order page with profile confirmation and live delivery progress.
Public storefront
- A home page with a hero section, discounts, best sellers, new arrivals, and curated collections.
- Search, sorting, and filters for price, region, genres, features, publishers, and developers.
- Rich game pages with artwork, galleries, trailers, descriptions, localization, system requirements, reviews, and related products.
- Automatic Steam Store prices, discounts, artwork, and metadata.
- Curated collections, registration-free favorites, editable legal pages, and Russian/English content support.
Administration panel
- JWT authentication and a configurable secret path instead of a predictable
/adminURL. - A dashboard for orders, conversion, sender health, catalog status, and Digiseller sales.
- Management screens for Steam accounts, products, collections, pages, orders, logs, and settings.
- Detailed order history, step-by-step logs, and guarded manual operator actions.
- A unified Chakra UI design system, responsive navigation, and light/dark themes.
Reliability and operations
- Independent Steam and Digiseller
mock/realproviders for safe testing. - BullMQ + Redis delivery workers, with an inline mode that runs without Redis.
- AES-256-GCM encryption for sender-account secrets.
- A transactional outbox for Telegram notifications, retries, and duplicate suppression.
- Rate limiting, CORS, Helmet, structured logging, graceful shutdown, and Docker Compose.
- A browser-based installer that validates the environment, writes configuration, runs migrations, and creates the first administrator.
⚙️ Architecture
A payment webhook creates an order and schedules a delivery job. The worker selects an eligible sender for the buyer’s region and performs the Steam steps through a provider abstraction. Every state transition is persisted, exposed in the admin panel, and can generate a reliably delivered notification.
This separation keeps external services isolated, makes every scenario reproducible in mock mode, and allows SQLite/PostgreSQL or BullMQ/inline to be swapped without changing the core business workflow.
🖼️ Project interface
The screenshots were captured on an isolated demo environment containing 38 games, 5 collections, 17 test orders, and 3 mock sender accounts. All real Steam and Digiseller operations were disabled while the assets were prepared.
Every comparison uses the same application state and viewport. Light and dark variants can be switched directly inside each block, while the key screens also support a draggable comparison slider.
Public storefront
Complete storefront home page
Hero, quick search, discounts, best sellers, genres, new arrivals, curated collections, localization, and footer.
Complete 38-game catalog
Search, sorting, and filters for price, collections, genres, features, region, publisher, and developer.
Game product page
Gallery, Steam metadata, genres, favorites, and checkout using ELDEN RING.
Product reviews
A dedicated product-page state with rating and customer feedback.
Collections catalog
Promoted collections and themed storefront shelves built from the demo catalog.
Collection page
Generated cover collage, description, and the complete editor-curated selection.
Registration-free favorites
Saved products and collections remain locally available to the buyer.
Purchase status
Public delivered-gift screen with a clear next action for the buyer.
Storefront content and system states
Terms of service
An admin-managed legal page with section navigation.
Privacy policy
A second managed content page shown directly in the storefront.
404 page
A clean unknown-route state with a clear path back to the store.
Administration panel
Administrator sign-in
An isolated authentication screen served from a configurable secret path.
Operations dashboard
Orders, conversion, sales, attention states, sender pool, and catalog health in one view.
Order list
Search, every delivery status, and 17 orders covering a wide range of demo scenarios.
Detailed order view
Payment, buyer, assigned sender, delivery timeline, step-by-step log, and guarded operator actions.
Steam sender pool
Regions, balances, limits, cooldowns, delivery counts, and mock-account diagnostics.
Add sender account
Credentials, Steam Guard, proxy, and explicit real-purchase permission.
Catalog management
Products, regions, prices, Steam synchronization, and Digiseller placement status.
Complete product editor
Steam link, regions, placement, gallery, bilingual descriptions, and automatically fetched metadata.
Bulk product creation
Import a game list by URL or AppID, optionally with price and follow-up synchronization.
Collection management
Ordering, visibility, and promotional state for curated storefront collections.
Collection editor
Title, description, promotion controls, and manual game ordering.
Page editor
Manage legal copy and supporting content without touching application code.
Platform settings
Branding, delivery, integrations, notifications, security, and external-provider modes.
Protected installer state
Once setup is complete, the installer blocks repeat execution for safety.
🔧 Technology stack
- Frontend: React 18, TypeScript, Vite, Chakra UI v3, React Markdown, HLS.js.
- Backend: Node.js, TypeScript, Express, Prisma.
- Data and queues: SQLite/PostgreSQL, Redis, BullMQ.
- Integrations: Steam, Digiseller/Plati, Telegram.
- Infrastructure: Docker, Docker Compose, Nginx.
🌐 Outcome
The result is a single system for running a Steam Gift shop: buyers get a polished storefront and a transparent order status, while sellers get automated delivery, sender-pool control, operational tools, and complete visibility into every order. The project is being prepared for sale and will be available for purchase soon.
